I updated to BI6 about a month ago, seemed to go pretty smoothly. I do have a persistent issue that I've been unable to resolve. Any full screen camera streams are laggy and in slow motion it's such a weird artifact happens in UI3 and the mobile app, the longer it runs the farther behind it gets. Frame rate is all over the place, used to be solid above 10fps with occasional dips, but now it jumps between 15 and 1. The multi-view is perfectly fine on UI3 and mobile. I reset the streaming profiles to default but that offered no change (thinking I just had some goofy setting). I use hardware acceleration with an Nvidia card and have for years without issue, but on or off doesn't seem to make a difference. Direct to wire where available, seems to help for a short time but breaks mobile full screen presenting only a black screen (I seem to remember it doesn't support h265?), but this suffers the same slow motion issue. It was VERY bad a few days ago, where the image was sooo far behind it was a different time of day, but the motion blocks still show on screen. I can't find any combination of setting to make things better or worse, this seems to affect mobile and UI3 the same. No other system or camera changes have changed, network is solid as a rock so I'm pretty sure it's not a network issue. Thoughts on what else I can check? Really want to make sure I've covered my bases before going to support.
Also to reiterate BI5 was fine, the issue only presented right after the upgrade. I'm also on the latest "edge" update, was hopeful it was just a bug that was being worked through, but as of 6.0.4.7 the issue persists. Also system utilization is low, nothing is spiking or anything. CPU 20-35%, GPU 15-20%, RAM 47%. This is running inside a VM in Proxmox, but I don't see any resource constraints anywhere host, server side, or client side.
Let me know what else I might provide that might help you help me.
Also to reiterate BI5 was fine, the issue only presented right after the upgrade. I'm also on the latest "edge" update, was hopeful it was just a bug that was being worked through, but as of 6.0.4.7 the issue persists. Also system utilization is low, nothing is spiking or anything. CPU 20-35%, GPU 15-20%, RAM 47%. This is running inside a VM in Proxmox, but I don't see any resource constraints anywhere host, server side, or client side.
Let me know what else I might provide that might help you help me.




